Trigger the Music is a mod inspired by modes such as Ambience and ActualMusic, which is specifically designed to give your Minecraft world a richer and livelier sound tone, it stops all boring Minecraft music and replaces it. it’s with other music that plays according to your situation! Errors are possible, although at the moment they are quite stable.
Don’t be afraid to leave a report on the problem, if you have any problems, please note that the author can’t smoothly transition to music from one another due to limitations with the command/stopSound. If you want a smooth transition between songs, vote for Mojang to add the delay parameter to/stopSound here.
Now with update 1.2, this mod supports ambient noises. All you have to do to enable them is run/start the toggle_ambience game with the new data packet.
Four trigger goals are available for all players:
/trigger ready_music (reboots and restarts your music. Useful for skipping a song or playing a song after rebooting).
/trigger toggle_music (do you prefer Minecraft music? Use this trigger to switch music from this data pack.
/trigger play_ambience (reboots and resumes playback of ambient noise.
/trigger toggle_ambience (turns on and off ambient noise).
Currently Supported Situations in Which Music Plays:
- Snowy Biomes
- Mountainous Biomes
- Jungle Biomes
- Swampy Biomes (and Mushroom Fields)
- Hot Biomes (Desert, Badlands, Savanna)
- Ocean Biomes
- Intense Situations (mobs surrounding you, low health)
- Village (not raids)
- Bosses (Ender Dragon and Wither)
Ambient Noises currently supported (run /trigger toggle_ambience to enable):
- Night time
- More Ambient Noises (wind)
- Smooth Transitions between songs (see above)
PLEASE NOTE YOU NEED THE RESOURCE PACK AND DATA PACK TO GET CUSTOM MUSIC IN YOUR WORLD!
Download Trigger the Music!
|Trigger the Music! for [1.14.4] (resource pack)||1.2||September 26, 2019||Download page|
|Trigger the Music! for [1.14.4] (datapack)||1.2||September 26, 2019||Download page|