- Version 1.9.0
- File Size 0.00 KB
- Create Date April 14, 2020
-Added Hydras, monstrous, poisonous, multi-headed snakes that can only be killed using fire.
-Added Dread Liches, rare necromancers who spawn in cold biomes
-Added Dread Beasts, Thralls, Ghouls, Knights, and Scuttlers, all servants of the Dread Lich
-Added Mausoleum structure
-Added Dreadstone and Dreadwood blocks
-Added custom code events for ice and fire mobs griefing
-Added wandering cyclops spawns
-Added config for explosive dragon breath
-Sirens no longer lock player’s vision
-Made all mobs’ idle animations smoother
-Bumped default troll spawn rate
-Fixed dragons waking up and detecting surface players
-Fixed riding dragons causing armor to go invisible
-Fixed odd player rendering bugs and all render conflicts with other player model mods
-Fixed dragon armor not rendering properly on dragons
-Fixed Ice dragon crashing in twilight forest dimension
-Fixed dragons not mating
-Fixed issue with LivingDropsEvent not firing
-Fixed piston crashing Dragon Forge
-Fixed death worm looking crash
-Fixed hippogryph inventory crash
-Fixed pixie jar crash
-Fixed misspelling on title splash text
-Fixed crash caused by EntityDragonFireCharge and EntityPlayerMP
-Fixed crashes related to internal core mod
-Fixed OneProbe error on dedicated servers
-Fixed myrmex swarm crash
-Fixed mymrex not putting items in cocoons
-Fixed undescriptive text for baby dragon dismount
-Fixed tick loop crash relating to chests
-Fixed RenderModCapes causing lag
-Fixed dragons untaming
-Fixed dragon horn disappearing before releasing dragon
-Fixed giant death worm shrinking
-Fixed arrow cheesing with sleeping dragons
-Fixed OP easter egg integration
-Fixed escorting dragons not flying until way too far away
-Fixed crash with myrmex royal
-Fixed hippogryph and amphithere floating while not moving wings while being ridden
-Updated chinese translations